定位點

擬山行 / Ni Xang Shin

485

得獎資訊

得獎年度
2022
類別
攝錄影與複合媒體、影像

作品資訊

作者
2ENTER貳進 (團體成員:莊恩⿑、陳政維、邱傑義、劉吉榮)/ 2ENTER Studio (team members: Chuang En-chi, Chen Cheng-wei, Chiu Jie-yi, Liou Ji-Rong)
尺寸
錄像長度11分38秒 / Video duration 11'38
材質
網路程式運算影像 / Computer generated Images

作品介紹

數位科技持續演進,虛擬與現實的界線不斷模糊化,在當代,影像中的多重現實透過光纖、網路、衛星快速傳播,人們開始以虛擬影像為媒介認識所處的世界,而在這樣的時代,何謂最真實的地景影像?是大量一閃而過的網路圖像在腦中建構的虛擬印象抑或是實地場景的精確結構?
「擬山行,反思上述兩個面向的真實,將花蓮峽谷這個地景作為「數位寫生」的對象,在實地考察後,透過具有即時光追系統的遊戲引擎,形構出一種集結地景、符碼、數位資訊之虛擬風景,重塑橫跨大範圍時空的現地感官經驗。場景使用大量3D掃描的物件拼湊出寫實的地形,並以真實世界的環境資料,包括風速、雨量、地震規模、深度、經緯度等,控制虛擬世界中相對應的參數,使虛擬影像產生如真實世界般不可預測之視覺孌化。

As technology keeps a constant evolution, and the boundary of virtuality and reality maintains an unceasing fuzzification, multiple realities in the image are fast disseminating through fiber optic, network, and satellite; Hence, people start using virtual images as a medium to recognize the world they live in. Living in such a time, would we be able to interpret what is the most real imagery of the landscape? Is it a virtual impression left by flashing network images, or a precision structure at the field scene?
Ni Xang Shin is to introspect two realities above mentioned; It takes landscapes of the Hualien Gorge as the subject of "digital sketch". Upon the field survey, we used a game engine with its real-time ray-tracing capabilities to form a virtual scenery assembled by landscape, symbols, and digital information, thus to reform the on-site sensory experience across a wide range of time and space. The scene uses a huge number of 3D scanned objects to piece together a realistic terrain, and by collecting real-world environmental data, including wind speed, rainfall, earthquake magnitude, depth, latitude and latitude etc., then, to control the corresponding parameter in the virtual world to produce the unpredictability of the real world in our virtual imagery.

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